@startuml
sprite $person_shelter [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000000000000000006CC60000000000000000000000
000000000000000000004CFFFFC300000000000000000000
0000000000000000001AFFFFFFFFB2000000000000000000
000000000000000008FFFFFFFFFFFF900000000000000000
0000000000000005EFFFFFFFFFFFFFFE6000000000000000
00000000000004CFFFFFFFFFFFFFFFFFFC30000000000000
000000000001AFFFFFFFFFD44DFFFFFFFFFB200000000000
00000000008FFFFFFFFFE700006EFFFFFFFFF90000000000
000000005EFFFFFFFFF9100000018FFFFFFFFFE600000000
0000004CFFFFFFFFFB200000000002AFFFFFFFFFC3000000
00001AFFFFFFFFFD4000000000000004DFFFFFFFFFB20000
0007FFFFFFFFFE600000019EE900000006EFFFFFFFFF7000
005FFFFFFFFF910000000BFFFFB000000019FFFFFFFFF500
00AFFFFFFFB2000000003FFFFFF3000000002BFFFFFFF900
00AFFFFFD400000000005FFFFFF500000000004DFFFFFA00
00AFFFFC0000000000002FFFFFF2000000000000CFFFFA00
00AFFFFB00000000000009FFFF80000000000000CFFFFA00
00AFFFFB000000000000005AA500000000000000CFFFFA00
00AFFFFB00000000000000000000000000000000CFFFFA00
00AFFFFB0000000000005ACDDCA4000000000000CFFFFA00
00AFFFFB00000000003DFFFFFFFFD20000000000CFFFFA00
00AFFFFB0000000004FFFFFFFFFFFF4000000000CFFFFA00
00AFFFFB000000001EFFFFFFFFFFFFE100000000CFFFFA00
00AFFFFB00000000AFFFFFFFFFFFFFFA00000000CFFFFA00
00AFFFFB00000002FFFFFFFFFFFFFFFF30000000CFFFFA00
00AFFFFB0000000BFFFFFFFFFFFFFFFFB0000000CFFFFA00
00AFFFFB0000004FFFFFFFFFFFFFFFFFF3000000CFFFFA00
00AFFFFB000000CFFFDBFFFFFFFFBCFFFC000000CFFFFA00
00AFFFFB000005FFFF4BFFFFFFFFB4FFFF500000CFFFFA00
00AFFFFB00000BFFFB0BFFFFFFFFB0CFFFB00000CFFFFA00
00AFFFFB00000BFFF30BFFFFFFFFB03FFFB00000CFFFFA00
00AFFFFB000002CE600BFFFFFFFFB006EC200000CFFFFA00
00AFFFFB00000000000BFFFFFFFFB00000000000CFFFFA00
00AFFFFB00000000000BFFFFFFFFB00000000000CFFFFA00
00AFFFFB00000000000BFFF55FFFB00000000000CFFFFA00
00AFFFFB00000000000BFFF55FFFB00000000000CFFFFA00
00AFFFFB00000000000BFFF55FFFB00000000000CFFFFA00
00AFFFFB00000000000BFFF55FFFB00000000000CFFFFA00
00AFFFFB00000000000BFFF55FFFB00000000000CFFFFA00
00AFFFFB00000000000BFFF55FFFB00000000000CFFFFA00
00AFFFFB00000000000BFFF55FFFB00000000000CFFFFA00
008FFFF900000000000BFFF44FFFB000000000009FFFF800
001EFFE2000000000006FFE11EFF6000000000002EFFD100
000056100000000000004610016400000000000001650000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_PERSON_SHELTER(_alias) ENTITY(rectangle,black,person_shelter,_alias,FA6 PERSON_SHELTER)
!define FA6_PERSON_SHELTER(_alias, _label) ENTITY(rectangle,black,person_shelter,_label, _alias,FA6 PERSON_SHELTER)
!define FA6_PERSON_SHELTER(_alias, _label, _shape) ENTITY(_shape,black,person_shelter,_label, _alias,FA6 PERSON_SHELTER)
!define FA6_PERSON_SHELTER(_alias, _label, _shape, _color) ENTITY(_shape,_color,person_shelter,_label, _alias,FA6 PERSON_SHELTER)
skinparam folderBackgroundColor<<FA6 PERSON_SHELTER>> White
@enduml